| Army of Two |
The highly anticipated release of Army of Two brings cooperative gaming to the edge. Threewave pioneered the 2 v 2 multiplayer for EA’s new IP, Army of Two. To do this, we developed a new, exciting game mode and multiplayer environments in which brings the multiplayer experience to a whole new level based upon this new game style -- cooperative, team-based combat. We also pioneered, designed and developed a brand new game mode for Army of Two, scheduled for release in Q2 2008 through the Xbox Live Marketplace and the Playstation Network. Stay tuned for more info! IGN"All that said, multiplayer is still a ton of fun and will probably be the one thing that will extend the life of the game significantly, especially since EA plans to support the title with additional maps and modes in the future." "However, it's really co-op play and multiplayer where the game stands out, and these two modes will most likely keep you playing for a long time. Considering that the game has been designed with this style of play in mind, it works very well, and players that want to take on the life of mercenaries will most likely enjoy its story and multiplayer battles." GameDaily"Army of Two is very playable alone, but multiplayer is where it's at." Kombo"It is strangely captivating to play and there is plenty of mileage you can get out of this mode." "Lasting Appeal: With a friend or a stranger over Xbox Live you can play this game to death and still have the multiplayer mode to play." EuroGamer"The varied objectives, race-against-time feel, and the busy firefights on two fronts make this an original blast." |








