While most kids at age 13 play video games after school, Dan was busy taking college night courses, arming himself with skills to make those games. From a young age, Dan has been passionately involved in the video game industry. He’s held various positions with leading edge software publishers and developers such as Spectrum HoloByte, Rocket Science Games, SegaSoft, Mattel Interactive, The Learning Company, UbiSoft Entertainment, and the award-winning Relic Entertainment.
As a successful consultant, he has worked with clients in the entertainment software industry such as Dreamworks Interactive, Evans & Sutherland, and Auran Pty Games Ltd. An accomplished writer, he has authored several game industry books with publishers Sybex, Inc., and Prima Games, a division of Random House. His most recent book is the Game Producer’s Handbook published by Thomson Course Technology, which was rated “5 out of 5 stars”. Gamasutra.com confirmed in their review: “If there were a Hitchhiker's Guide to game production, this would be it!”
Under his leadership as Executive Producer of Relic Entertainment, he was responsible for the highly successful Homeworld 2, which was nominated for several industry awards including Best RTS Game at E3 2003. Prior to that, Dan directed the Myst/Riven franchise. This included Myst III: Exile, realMyst, and Myst Masterpiece. Myst III: Exile was nominated for several AIAS (Academy of Interactive Arts & Sciences) awards including Best Original Story, Best Original Music Score and Best Adventure Game.
Dan is committed to making Threewave the best multiplayer game developer around. This commitment to excellence ensures that the long-term aspiration of making Threewave an industry leader is fulfilled.