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Games
Threewave pioneered Capture the Flag for the online shooter genre in 1996 for id Software’s Quake and followed up with bigger and better versions in Quake II and Quake III Arena. Recently Gamasutra recognized Threewave CTF in their Quantum Leap Awards: The Most Important Multiplayer Games of All Time by noting that Threewave CTF for Quake “directly influenced just about every team based shooter ever made, even if it's not always obvious”.

We continue to build on this proud legacy through our focus on excellence in online multiplayer for the First-Person Shooter genre. Threewave is responsible for some of the most compelling multiplayer gameplay, and has been at the forefront in the creation of innovative multiplayer styles and game modes for many of the hottest games in the last 10 years. Publishers look to Threewave to ensure the highest levels of quality for their multiplayer games.

Our expertise knows few bounds. Whether it’s light-saber battles on Bespin and Hoth, quelling Nazi insurrection in WWII Africa, infiltrating European and South American hideouts of known evil-doers, repelling the forces of Hell on Mars, or battling Dinosaurs on a mysterious jungle planet, Threewave has been there creating content for players who demand only the best.
 


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Threewave Software is the premier video game development studio focused on providing top-notch multiplayer content to the demanding First-Person Shooter (FPS) genre. We recently finished the multiplayer maps on Disney’s Turok and are currently working on the multiplayer component for Activision’s new Wolfenstein game.
*The images are from the Army of Two Multiplayer Trailer
Please go to Army of Two Official Website to see the full Two vs. Two trailer